[ [HOT] – Discount]
FROM TO 12 -20/11/2024
This script is something like a replacement for the File > Archive… function found in 3ds Max. It will collect ALL assets currently used in the scene file into one common directory, optionally changing/removing path names. This includes final gather maps, photometric files, environment maps, bitmaps used in a displacement modifier etc., basically everyhting that is listed in the Asset Tracking System will be collected, too.
This is useful if you want to send your entire scene with all required files to someone else in one flat folder.
Optionally, the script can change the asset path names to match the new location, either as absolute or relative path names. It can also include the currently open .max file and create a .zip archive from all collected files in one go.
This script is a classic Utility script, so you just run it using MAXScript > Run Script… from the main menu. Afterwards, you will find it in the MAXScript Utility dropdown list, from which you can select it to execute it.
It is currently in beta, so please inform me of any issues you encounter. Any other feedback welcome, too. Right now, the script is encrypted due to it’s beta nature, but I am planning on uploading the unencrypted version, too, once I get some beta testing feedback.
v0.2 update
Currently known issues
Password Unzip: shop3dmili.com