Double-click the installer PolygonCruncher 13.75.exe
(note the max version you want to install to)
Open the Sinicization file:
⑴ Enter the max folder of the corresponding version, copy and replace the stdplugs folder inside to the max installation directory
(for example: C:\Program Files\Autodesk\3ds Max 2020)
⑵Enter the Polygon Cruncher folder, copy and replace all the files inside to the Polygon Cruncher installation directory
(for example: C:\Program Files\Polygon Cruncher)
3. How to start from max: open max, click on the utility program on the far right (a small wrench icon), click more to find Polygon Cruncher
Optimize your biggest meshes using 3ds Max plugins: a modifier for real time and interactive optimization in 3ds Max viewer or an utility plugin for optimization in an external viewer.
Polygon Cruncher for 3ds Max includes 3 different modules:
A modifier plugin which allows real time optimization for one or several meshes in 3ds Max viewer. You control optimization on the selected meshes globally or individually.
This plugin can used through MaxScript which allows optimization for specific needs.
An utility plugin that includes a built-in OpenGL viewer. It offers a per-object control of the optimization and includes the MagicCruncher feature.
This plugin includes a batch processing module which generates different LODs from your 3D assets.
The plugin also allows to import various 3d file formats into 3ds Max.
Polygon Cruncher Standalone for optimizing your 3D assets that come from various file formats (sketchup, wavefront, stl, modo, cinema4D…). This independent software also includes normal maps baking, batch processing and MagicCruncher feature.